Replica (#1)

string trio – 15’ – live electronics and video (2019)

Replica is a multi-work project exploring techniques for real-time analysis/resynthesis, interactive approaches to machine learning, and concepts surrounding human agency in technologically-mediated environments. Each piece is in some sense built from its own documentation, integrating materials from the development process into the finished work itself. The resulting material seeks to become a replica of the live performer (sometimes in both action and appearance), with an attempt that the machinery be laid bare, exposing the relationship between technology and performer.

In Replica (#1), the analysis of a string trio performance is determines the content of the live video and sound projection. The algorithm attempts to resynthesize the sound of live performers with a database of videos, finding the best possible approximation from within the database, providing a digital impersonation of each action.