• bouncing

Bouncing for projection, camera, ambisonic audio (2011, rev. 2016)

by Zach Thomas and Krzysztof Wolek

Bouncing is an interactive audio-visual installation designed initially for children. It uses a Kinect controller to project an avatar of the user inside of a virtual room which becomes mapped to the space the user is standing in. Collisions with the bouncing objects inside of the virtual room give the sound feedback and help to create a sound composition using positional audio, blending virtual and real space. The project is realized bridging four different applications of which Max is a central component. The virtual environment is designed to allow users to engage in composition through play and embodiment.

presented at:
Diffrazioni Festival 2016, Florence, Italy
International Confederation of Electroacoustic Music 2015, University of North Texas, Denton, TX
Studio 300 Festival, Transylvania University
University of Louisville New Music Festival, 2011, Louisville, KY

Date: June 20, 2017

Client: bouncing

Category: electronics, installation, interactive, visual